Class · Line breaker

ArcheAge Chronicles Berserker

“Break Through. Never Break.” – the first to charge into battle and the last to leave it.

According to XLGAMES the Berserker is “the first to charge into battle, and the last to leave it”: they break enemy lines, absorb hits and strengthen allies with their war cry. They carry the legacy of Shyagon, the God of Abundance – once Ollo, a scholar of time magic who founded Gon, “the divine kingdom of gold and steel”, whose army brought down Delphinad.

Berserker: concept art and in-game model
Berserker: concept art and in-game model

Plan your Berserker build with perks per weapon, gear and Lunastones. Open the build planner →

Axe and shield (Axe with Shield)

“Charge. Endure. Answer.”
The Berserker’s axe and shield
The Berserker’s axe and shield

Charge, endure, answer: bleed pressure, shield bashes and a chain that pulls enemies in.

Reckless Destroyer

Bleed

Drive enemies back with a relentless series of axe blows, increasing the enemy’s Bleed gauge.

Shield Slam

Bashes an enemy with your shield to knock them back, recovering a portion of the SP spent when the attack lands.

Reel In

Pull

Throw a chain to pull a distant enemy in close.

Brutal Crash

Gap closer

Charge into the enemy line, staggering foes in your path while reducing damage taken.

Ridge Shatter

Area

Smash nearby enemies to the ground while reducing damage taken.

Controls

All perks: Axe and shield 52 perks

Active skills 16

Axe Smash

learned automatically 20 SP 1 hits

ControlsShattering Blow→Left Mouse Button

A 3-hit light attack combo.

Inflicts Stagger on hit. The final attack inflicts Knockback.

Damage: 105% physical and 81% magic attack (sum of all hits)

Death Ward

1 Trait Point 300 s cooldown

ControlsW+Right Mouse Button→R

Grants Immortal and Stagger Immunity for 15 seconds.
(300 second cooldown)

Requires: Axe Proficiency

Reckless Destroyer

1 Trait Point 50 SP 4 hits

ControlsLeft Mouse Button→Left Mouse Button→Left Mouse Button→Left Mouse Button→Left Mouse Button→Left Mouse Button

Performs a 3-hit combo after Axe Smash.

Inflicts Knockback and increases the enemy's Poison gauge. Grants Stagger Immunity during the attack.

Damage: 503% physical and 387% magic attack (sum of all hits)

Requires: Axe Proficiency

Overpower

1 Trait Point

ControlsTremor Strike→(At 12 Overpower stacks) Right Mouse Button

Reckless Destroyer grants Overpower for 30 seconds on hit.

At 12 stacks, Tremor Strike consumes all Overpower to deal heavy damage over a wide area and inflict Knockdown without costing any SP. Grants Stagger Immunity during the attack.

Tempest also grants Overpower stacks.

Requires: Reckless Destroyer

Barbaric Strike

learned automatically 30 SP 1 hits 3 stages

ControlsRight Mouse Button→Right Mouse Button→Right Mouse Button

A 3-hit heavy attack combo.

Hit 1: Swift Fatal Attack.
Hit 2: Heavy damage.
Hit 3: Slow, massive damage and Knockdown.

Damage: 157% physical and 121% magic attack (sum of all hits)

Body Slam

learned automatically 35 SP 1 hits

Controls→Left Mouse Button or Right Mouse Button

Crashes down from the air to deal area damage.

Damage: 176% physical and 136% magic attack (sum of all hits)

Requires: Axe Smash or Barbaric Strike

Forceful Lunge

learned automatically 80 SP 3 s cooldown 1 hits

ControlsW+Right Mouse Button

Leaps and slams down for area damage and Knockback.

Immune to Stagger during the leap.

Damage: 210% physical and 161% magic attack (sum of all hits)

Requires: Barbaric Strike

Tremor Strike

learned automatically 95 SP 5 hits

Controls(On Knockback) Right Mouse Button

Deals area damage and inflicts Stagger.
Increases the enemy's Stun gauge.

Damage: 2,149% physical and 1,652% magic attack (sum of all hits)

Requires: Barbaric Strike

Stomp

learned automatically 100 SP 1 hits

Controls(On a downed target) Right Mouse Button

Leaps and stomps for area damage and Knockback.

Grants Stagger Immunity during the leap.

Damage: 314% physical and 242% magic attack (sum of all hits)

Requires: Barbaric Strike

Shield Up

learned automatically 30 SP

ControlsR

Blocks frontal attacks.

Usable while moving.

Cannot block Fatal Attacks.

Battle Cry

learned automatically 85 SP 1 hits

Controls(After ) Right Mouse Button

Lets out a powerful war cry that heals, deals minor damage, and inflicts Knockback.

Grants Stagger Immunity and takes reduced damage during the shout.

Damage: 52% physical and 40% magic attack (sum of all hits)

Requires: Shield Up

Reel In

2 Trait Points 80 SP 15 s cooldown 1 hits

Controls(While holding ) Hold Right Mouse Button

Hurls a chain that hooks into the target and pulls them in, inflicting Root for 4 seconds. Only works on human-type enemies. Does not affect bosses.
(15 second cooldown)

Damage: 11% physical and 8% magic attack (sum of all hits)

Requires: Twin Pulse

Evade

learned automatically 50 SP

ControlsCtrl

Dodges swiftly in the chosen direction.

Uppercut

learned automatically 60 SP 4 hits

Controls→Left Mouse Button

Strikes upward after dodging, inflicting Knockback.

Damage: 755% physical and 580% magic attack (sum of all hits)

Requires: Evade

Brutal Crash

2 Trait Points 75 SP 10 s cooldown 5 hits

ControlsShield Slam→Left Mouse Button

After Shield Slam, charges forward, dealing damage and inflicting Knockback.

Reduces damage taken and grants Stagger Immunity during the charge.

Can combo into Tremor Strike.
(10 second cooldown)

Damage: 1,000% physical and 850% magic attack (sum of all hits)

Requires: Physical Crit

Doombringer

2 Trait Points 200 SP 2 hits

When fully charged,Heavy Hitter's third attack can be repeated. Each additional attack triggers Overpower.

Press [Left Mouse Button] to repeat the attack.

Damage: 1,122% physical and 863% magic attack (sum of all hits)

Requires: Unbound Might

Active skills II 3

Shield Slam

3 Trait Points 50 SP 5 hits

Controls(While holding ) Left Mouse Button

Bashes with the shield and inflicts Knockback. Consumes a large amount of SP, but restores some on hit.

Damage: 629% physical and 484% magic attack (sum of all hits)

Requires: Resounding Roar

Heavy Hitter

3 Trait Points 95 SP

The third attack of Barbaric Strike can now be charged.

Fully charging increases the damage dealt and breaks guard. Grants Stagger Immunity while charging.

Requires: Clash

Ridge Shatter

3 Trait Points

ControlsBattle Cry → (Twin Pulse) Right Mouse Button

Consumes Twin Pulse to deal area damage and inflict Knockdown. Reduces damage taken and gains Stagger Immunity during the attack.

Requires: Battleborn

Passive perks 21

Axe Proficiency

learned automatically

Allows you to equip this weapon type.

Giant's Bellow

1 Trait Point

Battle Cry reduces damage taken and increases Physical Amplification for 8 seconds.

Requires: Axe Proficiency

Triumphant Cry

1 Trait Point

ControlsRight Mouse Button→Right Mouse Button→Right Mouse Button→Right Mouse Button

Battle Cry can be used with [Right Mouse Button] after the third attack of Barbaric Strike hits.

Requires: Giant's Bellow

Rally

2 Trait Points

Battle Cry increases damage dealt for 12 seconds.
Applies to self and nearby party members.

Requires: Triumphant Cry

Brutality

2 Trait Points

Increases Battle Cry's damage. Hits 2 times instead of once.

Requires: Triumphant Cry

Resounding Roar

2 Trait Points

Increases Battle Cry damage while HP is 70% or higher.

This effect stacks with Brutality.

Requires: Rally or Brutality

Clash

2 Trait Points

A critical hit with Axe Smash changes the next [Left Mouse Button] to Reckless Destroyer.

Requires: Tempest or Perseverance

Shield Slam - Stun

1 Trait Point

If Shield Slam hits shortly after a successful block, it deals additional damage and increases the enemy's Stun gauge.

Requires: Shield Slam

Shield Crash

1 Trait Point

If Shield Slam hits shortly after a successful block, it deals additional damage and inflicts Knockdown.

Requires: Shield Slam

Battle Cry - Poison

1 Trait Point

Battle Cry increases the enemy's Poison gauge.

Requires: Heavy Hitter

Ruthless Force

2 Trait Points

While HP is 50% or lower, increases Reckless Destroyer's damage and restores HP based on damage dealt.

Requires: Battle Cry - Poison

Relentless Drive

2 Trait Points

Inflicting Knockback with Axe skills restores SP.

Requires: Fog ATK +20

Dominance

2 Trait Points

Stomp deals increased damage, with an even greater increase against non-boss enemies.

Stomp restores SP on kill.

Requires: Relentless Drive

Fervent Step

2 Trait Points

Increases Stagger power for 8 seconds upon using Forceful Lunge. During this time, Stagger and Knockback effects can be inflicted more frequently.

Requires: Relentless Drive

Steadfast

1 Trait Point

Increases Stagger RES for 8 seconds upon using Battle Cry.

Requires: Brutal Crash

Rousing Call

1 Trait Point

Battle Cry reduces the Burn, Freeze, and Shock gauge of self and party members.

Requires: Brutal Crash

Assured Blow

2 Trait Points

Tremor Strike no longer costs SP.

Requires: Dominance or Fervent Step

Fearsome Might

2 Trait Points

Inflicting Poison with Axe skills or attacking Poisoned enemies with Poison-inflicting skills grants Twin Pulse.

Requires: Steadfast or Rousing Call

Final Act

2 Trait Points

Barbaric Strike's third attack deals increased damage against enemies with HP at 50% or below.

Requires: Assured Blow

Battleborn

2 Trait Points

A critical hit with the first attack of Barbaric Strike makes the next Barbaric Strike start at the third attack.

Requires: Fearsome Might

Battle Echo

2 Trait Points

Critical hits with Reckless Destroyer grant Battle Cry for 3 seconds. While active, Battle Cry costs less SP and can be used repeatedly.

Requires: Fierce Breakthrough

Passive perks II 5

Tempest

3 Trait Points

Reckless Destroyer triggers an additional area attack.

Requires: Overpower

Perseverance

3 Trait Points

Reckless Destroyer reduces damage taken for 3 seconds.

Requires: Overpower

Twin Pulse

3 Trait Points

Battle Cry grants a Pulse stack for 30 seconds. At 3 stacks, Pulse becomes Twin Pulse.

Twin Pulse periodically restores HP and significantly increases Battle Cry's HP recovery.

Requires: Shield Slam - Stun or Shield Crash

Unbound Might

3 Trait Points

No longer grants Overpower stacks, but Tremor Strike always grants Overpower.

Requires: Final Act

Fierce Breakthrough

3 Trait Points

Replaces Axe Smash with Reckless Destroyer.

[Left Mouse Button] now executes Reckless Destroyer, striking up to 5 times. Each attack triggers Tempest or Perseverance.

Requires: Final Act

Stat perks 7

Damage ↑ at HP ≥70% +2.5 % New in Early Access

10 Trait Points

Increases damage dealt by 2.5% while HP is 70% or higher.

Weapon Physical ATK ↑ +10 % New in Early Access

5 Trait Points

Increases the Physical ATK of your equipped weapon by 10%.

Requires: Damage ↑ at HP ≥70% +2.5 %

Weapon Magic ATK ↑ +10 % New in Early Access

5 Trait Points

Increases the Magic ATK of your equipped weapon by 10%.

Requires: Damage ↑ at HP ≥70% +2.5 %

Damage ↑ to Enemies with HP ≥70% +5 % New in Early Access

5 Trait Points

Increases damage dealt to targets with 70% HP or higher by 5%.

Requires: Damage ↑ at HP ≥70% +2.5 %

Damage ↑ to Enemies with HP ≤40% +5 % New in Early Access

5 Trait Points

Increases damage dealt to targets with 40% HP or lower by 5%.

Requires: Damage ↑ at HP ≥70% +2.5 %

Fog ATK +20

1 Trait Point

Requires: Ruthless Force

Physical Crit

1 Trait Point

Requires: Reel In

Warhammer

“Forge. Ignite. Shatter.”
The Berserker’s warhammer
The Berserker’s warhammer

Fire and thunder: Tempered Blow charges the Meteor Hammer, and stored power is unloaded in heavy blows.

Surging Heat

Burn

Follow a crushing blow with a burst of flame, increasing the enemy’s Burn gauge.

Meteor Hammer

When Tempered Blow lands, channel the meteor’s power into the Warhammer for an even greater impact.

Galactic Impact

Release the Meteor Hammer’s stored power all at once for a swift, devastating blow.

Resonating Strike

Consume the Meteor Hammer’s stored power to unleash a barrage of strikes. The more power stored, the more attacks you unleash.

Thundering Hurl

Ranged

Imbue the Warhammer with stored thunder and hurl it at a distant enemy.

Controls

All perks: Warhammer 41 perks

Active skills 15

Shattering Blow

learned automatically 70 SP 4 hits 2 stages

ControlsLeft Mouse Button→Left Mouse Button

A 2-hit light attack combo.
Hit 1: Knockback.
Hit 2: Knockdown.

Damage: 610% physical and 420% magic attack (sum of all hits)

Surging Heat

1 Trait Point 70 SP 1 hits

ControlsShattering Blow→Left Mouse Button

Combos from Shattering Blow.

Increases the enemy's Burn gauge on hit. Briefly grants Stagger Immunity.

Damage: 238% physical and 164% magic attack (sum of all hits)

Requires: Warhammer Proficiency

Pulverize

learned automatically

ControlsRight Mouse Button→Right Mouse Button→Right Mouse Button

A 3-hit heavy attack combo.

Hit 1: Leap attack and Guard Break.
Hit 2: Area damage. Briefly grants Stagger Immunity
Hit 3: Slow, area damage and Knockdown.

Crushing Slam

learned automatically 60 SP 1 hits

Controls→Left Mouse Button or Right Mouse Button

Jumps into the air and strikes down.

Damage: 130% physical and 89% magic attack (sum of all hits)

Requires: Shattering Blow or Pulverize

Canned Heat

2 Trait Points 5 SP 1 hits

ControlsShattering Blow → Hold Left Mouse Button

Unleashes a chain of explosions after Surging Heat, with each blast growing progressively larger.

Damage: 119% physical and 82% magic attack (sum of all hits)

Requires: Forged

Power Surge

learned automatically

ControlsHold R

Enters a ready stance to charge an attack.
Can be charged up to Lv. 2.

While holding the input, reduces damage taken. Grants Stagger Immunity.

Rash Defense

learned automatically 25 SP 5 hits

ControlsR

Blocking without charging Power Surge triggers a quick attack that inflicts Stagger.

Damage: 610% physical and 420% magic attack (sum of all hits)

Requires: Power Surge

Tempered Blow

learned automatically 5 hits

Controls(Power Surge Lv. 1) Release R

Attacks after Power Surge Charge Lv. 1.

Reduces damage taken and grants Stagger Immunity. On hit, deals damage to nearby enemies and inflicts Knockdown.

Damage: 1,811% physical and 1,248% magic attack (sum of all hits)

Requires: Power Surge

Devastating Blow

learned automatically 5 hits

Controls(Power Surge Charge Lv. 2) Release R

Attacks after Power Surge Charge Lv. 2.

Reduces damage taken and grants Stagger Immunity. On hit, deals damage to nearby enemies and inflicts Knockdown.

Damage: 4,713% physical and 3,247% magic attack (sum of all hits)

Requires: Power Surge

Bursting Force II

2 Trait Points 130 SP 16 hits

ControlsPulverize (Hit 2) →Left Mouse Button→Left Mouse Button

Repeats the second attack of Pulverize.

Damage: 1,829% physical and 1,261% magic attack (sum of all hits)

Requires: Bursting Force

Evade

learned automatically 50 SP

ControlsCtrl

Dodges in the chosen direction.

Earth Shatter

learned automatically 30 SP 1 hits 2 stages

Controls→Left Mouse Button→Left Mouse Button

Strikes down after dodging.

The second attack inflicts Knockback.

Damage: 175% physical and 121% magic attack (sum of all hits)

Requires: Evade

Resonating Strike

2 Trait Points

ControlsRash Defense→Right Mouse Button

Can be used in a combo.

Available only while Meteor Hammer is active. Consumes Meteor Hammer on use, increasing the number of attacks based on its level.

Requires: Planar Fracture or Lightning Collision

Rapid Casting

3 Trait Points 70 SP 1 hits

Earth Shatter's second hit combos into Surging Heat.

Damage: 238% physical and 164% magic attack (sum of all hits)

Requires: Electro Release

Entomb

2 Trait Points 125 SP 1 hits

Controls(On a downed target) Right Mouse Button

Instantly unleashes Pulverize's third combo attack against a downed target.

Damage: 394% physical and 271% magic attack (sum of all hits)

Requires: Compression

Active skills II 6

Galactic Impact

3 Trait Points

Controls(Meteor Hammer Lv. 3) Hold R

Can be used in a combo.

Tempered Blow and Devastating Blow cannot be used, but deals high damage more quickly.

Reduces damage taken and grants Stagger Immunity while in use.

Requires: Unstoppable Force II or Bursting Force II or Rupturing Force II

Planar Fracture

3 Trait Points 5 hits

ControlsGalactic Impact→Right Mouse Button

Deals area damage and increases the enemy's Burn gauge.

Damage: 1,885% physical and 1,299% magic attack (sum of all hits)

Requires: Galactic Impact

Lightning Collision

3 Trait Points 9 hits

ControlsGalactic Impact→Right Mouse Button

Charges toward an enemy and increases the enemy's Shock gauge on hit. Reduces damage taken and grants Stagger Immunity.

Damage: 1,175% physical and 810% magic attack (sum of all hits)

Requires: Galactic Impact

Crackling Flame

3 Trait Points 65 SP 8 hits

ControlsRash Defense→R

Can be used in a combo. Deals low damage but increases the enemy's Burn gauge.

Damage: 406% physical and 280% magic attack (sum of all hits)

Requires: Rapid Casting

Assured Ruin

3 Trait Points 150 HP 5 hits

ControlsPulverize's third attack→Right Mouse Button

After the third attack of Pulverize, Devastating Blow can be used at the cost of HP instead of SP.

Damage: 4,713% physical and 3,247% magic attack (sum of all hits)

Requires: Undying Flame or Reforge or Entomb or Reconstruction

Thundering Hurl

3 Trait Points

Controls(At 12 Thunder stacks) Rash Defense→Right Mouse Button

Consumes all Thunder stacks to hurl the hammer, dealing heavy damage and increasing the enemy's Shock gauge.

Resonating Strike grants Thunder on hit.

Requires: Assured Ruin

Passive perks 17

Warhammer Proficiency

learned automatically

Allows you to equip this weapon type.

Meteor Hammer

2 Trait Points

Tempered Blow temporarily grants Meteor Hammer on hit, increasing Physical PEN and Exhaust Trigger.

Removed immediately upon sprinting or swapping weapons.

Requires: Warhammer Proficiency

Forged

1 Trait Point

Surging Heat temporarily grants Forged.

While Forged is active, Fire ATK is increased and Shattering Blow triggers an additional attack that increases Burn gauge.

Requires: Surging Heat

Meteor Hammer II

2 Trait Points

Landing Tempered Blow or Devastating Blow while Meteor Hammer is active grants Meteor Hammer Lv. 2, further increasing Physical PEN and Exhaust Trigger.

Requires: Meteor Hammer

Evasive Assault New in Early Access

1 Trait Point 125 SP 6 hits

Controls→Right Mouse Button

After evading, follow up with the second attack of Pulverize. Costs additional SP.

Damage: 1,097% physical and 756% magic attack (sum of all hits)

Requires: Meteor Hammer II

Blue Flame

2 Trait Points

While Forged is active, Shattering Blow grants a Forged stack. At 5 stacks, Forged briefly becomes Blue Flame.

While Blue Flame is active, your next [Left Mouse Button] instantly activates Surging Heat, triggering two additional explosions from Canned Heat. Blue Flame is removed after the skill is used.

Requires: Canned Heat

Unstoppable Force

1 Trait Point

Pulverize's initial attack refreshes the duration of Meteor Hammer Lv. 3.

Requires: Masterpiece

Bursting Force

1 Trait Point

The second attack of Pulverize triggers an additional hit which increases the enemy's Burn gauge.

Requires: Masterpiece

Rupturing Force

1 Trait Point

The third attack of Pulverize leaves behind a fissure that erupts after a short delay, dealing area damage.

Requires: Masterpiece

Unstoppable Force II

2 Trait Points

Pulverize's initial attack grants a shield for a short duration.

Requires: Unstoppable Force

Rupturing Force II

2 Trait Points

The third attack of Pulverize no longer costs SP.

Requires: Rupturing Force

Electro Release

2 Trait Points

While Forged is active, Crushing Slam consumes Forged to deal continuous damage to nearby enemies. Also increases enemy Shock gauge.

Requires: Resonating Strike

Tough Skin

1 Trait Point

Inflicting Shock with the warhammer briefly increases Physical and Magic DEF.

Requires: Resonating Strike

Electric Cluster

2 Trait Points

Devastating Blow greatly increases Lightning ATK for a short time.

Requires: Tough Skin

Undying Flame

2 Trait Points

Surging Heat no longer consumes Blue Flame and can be used repeatedly while Blue Flame is active.

Requires: Crackling Flame

Reforge

2 Trait Points

Crackling Flame triggers one additional hit. Grants Forged on hit.

Requires: Crackling Flame

Reconstruction

2 Trait Points

While below a certain HP threshold, maintaining Power Surge at Lv. 1 restores HP every second.

Requires: Compression

Passive perks II 2

Masterpiece

3 Trait Points

Inflicting Burn or landing Devastating Blow while Meteor Hammer Lv. 2 is active grants Meteor Hammer Lv. 3, further increasing Physical PEN and Exhaust Trigger.

Requires: Fire ATK +20

Compression

3 Trait Points

Power Surge charges faster up to Lv. 1.

Requires: Electric Cluster

Stat perks 1

Fire ATK +20

1 Trait Point

Requires: Blue Flame or Evasive Assault

Greatshield

Not playable yet

Greatshield already has a complete perk tree but is not playable in Early Access yet. Stats and perks may change before it unlocks.

Controls

All perks: Greatshield 49 perks

Active skills 18

Bastion Flurry

learned automatically 20 SP 1 hits

ControlsShattering Blow→Left Mouse Button

Delivers a shield combo, striking three times.

Damage: 101% physical and 126% magic attack (sum of all hits)

Trample

learned automatically 80 SP 1 hits

Controls(On a downed target) Left Mouse Button

Strikes a downed target.

Damage: 168% physical and 211% magic attack (sum of all hits)

Requires: Bastion Flurry

Colossal Dash

1 Trait Point 70 SP 4 hits

Controls(While holding ) Right Mouse Button

While holding Iron Fortitude, lunges forward with an upward shield strike, breaking the enemy's guard stance.

Damage: 413% physical and 516% magic attack (sum of all hits)

Requires: Greatshield Proficiency

Leap Attack

learned automatically 20 SP 1 hits

Controls(While Shift sprinting) Left Mouse Button

Leaps forward and strikes the enemy with the shield.

Damage: 76% physical and 95% magic attack (sum of all hits)

Requires: Bastion Flurry

Ironwall Slam

learned automatically 60 SP 2 hits

ControlsRight Mouse Button→Right Mouse Button

Bashes the enemy twice with the greatshield.

Damage: 101% physical and 126% magic attack (sum of all hits)

Shield Dive

learned automatically 50 SP 1 hits

Controls→Left Mouse Button or Right Mouse Button

Leaps into the air and drives the edge of the shield into the enemy.

Damage: 101% physical and 126% magic attack (sum of all hits)

Requires: Bastion Flurry or Ironwall Slam

Iron Fortitude

learned automatically 30 SP 1 hits

ControlsHold R

Deals damage to enemies in front and enters a defensive stance.

Pressing the guard input at the moment of impact triggers a parry. A successful parry grants Pathcleaver.

Reduces damage taken while maintaining the stance.

Damage: 84% physical and 105% magic attack (sum of all hits)

Colossal Assertion

learned automatically 35 SP 1 hits

Controls(While holding R) Left Mouse Button

Slams an enemy with the shield, granting Pathcleaver on hit.

Damage: 160% physical and 200% magic attack (sum of all hits)

Requires: Iron Fortitude

Pathcleaver

learned automatically 70 SP 2 hits 2 stages

Controls(After parry) Left Mouse Button→Left Mouse Button or (On Colossal Warning hit) Left Mouse Button→Left Mouse Button

Becomes available after a successful parry or landing Colossal Assertion. Slams the greatshield down on enemies in front, pushing them back and dealing damage. Grants Hoarfrost stacks on hit.

Each stack increases Tidal DEF, with more stacks granting higher DEF.

Damage: 168% physical and 211% magic attack (sum of all hits)

Requires: Iron Fortitude or Colossal Assertion

Colossal Fury

1 Trait Point 70 SP 1 hits

Controls(After Colossal Dash) Right Mouse Button

Strikes an enemy with the shield after Colossal Dash.

Damage: 180% physical and 180% magic attack (sum of all hits)

Requires: Biting Frost

Evade

learned automatically 50 SP

ControlsCtrl

Dodges swiftly in the chosen direction.

Lunging Bash

learned automatically 25 SP 1 hits

Controls→Left Mouse Button

Performs a swift shield bash during evasion.

Damage: 67% physical and 84% magic attack (sum of all hits)

Requires: Evade

Exploit Weakness

1 Trait Point

Controls(On Colossal Fury hit) Right Mouse Button

Colossal Fury can be used again when it hits an enemy.

Requires: Colossal Fury

Rime Reprisal

1 Trait Point

Controls(On Colossal Fury hit against Rimed targets) Right Mouse Button

Colossal Fury can be used again when it hits enemies affected by Rime.

Requires: Unyielding Fury

Shattering Momentum

1 Trait Point

Controls(On critical hit with Ironwall Slam's first attack) Right Mouse Button

A critical hit with Ironwall Slam's initial attack allows the second attack to be used repeatedly.

Requires: Freezing Blow

Frost Rush

1 Trait Point 70 SP 6 hits

Controls(On Frost Explosion hit) Left Mouse Button

On Frost Explosion hit, briefly changes your basic attacks into dash attacks.

Damage: 413% physical and 516% magic attack (sum of all hits)

Requires: Frost Explosion

Frost Grasp

1 Trait Point 70 SP 4 hits

Controls(Upon hitting a Frozen target with the second hit of Ironwall Slam) Right Mouse Button

When Ironwall Slam's second attack hits a Frozen target, an additional attack becomes available.

Ironwall Slam's third attack deals heavy damage to nearby enemies and pulls them inward.

Damage: 442% physical and 442% magic attack (sum of all hits)

Requires: Echoing Slam

Ancient Blizzard

1 Trait Point 30 HP 1 hits

Controls(When Colossal Fury hits a Staggered target) Right Mouse Button

After inflicting Knockback with Colossal Fury, press heavy attack to trigger.

Consumes HP to deal damage in a wide area. Increases the enemy's Freeze gauge over time, but the effect ends when the target takes damage.

Damage: 137% physical and 137% magic attack (sum of all hits)

Requires: Frost Rush or Colossal Blessing

Passive perks 31

Greatshield Proficiency

learned automatically

Allows you to equip this weapon type.

Frost Spire

1 Trait Point

After Pathcleaver, creates a Frost Spire that deals area damage and reduces enemy Tidal DEF.

The spire disappears after a brief duration.

Requires: Greatshield Proficiency

Tidal Gust

1 Trait Point

Pathcleaver's upward strike deals additional Tidal Damage.

Requires: Frost Spire

Spire Infusion

1 Trait Point

When creating a Frost Spire, consumes Hoarfrost to strengthen Frost Spire's Defense debuff.

Requires: Frost Spire

Snowpeak Rime

1 Trait Point

Colossal Dash inflicts Rime, reducing Physical DEF.

Requires: Colossal Dash

Blizzard Drive

1 Trait Point

Pathcleaver's second attack increases the enemy's Freeze gauge.

Requires: Tidal Gust or Spire Infusion

Glacial Impact

1 Trait Point

Colossal Dash increases the enemy's Freeze gauge.

Requires: Snowpeak Rime

Glacial Bulwark

1 Trait Point

The final attack of Colossal Dash grants Hoarfrost on hit.

Requires: Snowpeak Rime

Rupture

1 Trait Point

Pathcleaver's initial attack consumes 1 Hoarfrost stack to deal additional Physical and Tidal Damage.

Requires: Blizzard Drive

Exult

1 Trait Point

Pathcleaver's upward strike restores HP when attacking a Frozen target.

Requires: Blizzard Drive

Rimebreaker Charge

1 Trait Point

Colossal Dash grants a Crit Damage buff when hitting enemies affected by Rime.

Requires: Glacial Impact

Vigorous Cold

1 Trait Point

Enhances the effects of Rime when applied at 50% HP or higher.

Requires: Glacial Bulwark

Steel Resonance

1 Trait Point

Increases the radius of Pathcleaver's second attack.

Requires: Rupture or Exult

Lingering Frost

1 Trait Point

Extends the duration of Rime when applied at 50% HP or higher.

Requires: Rimebreaker Charge or Vigorous Cold

Frost Spire Explosion

1 Trait Point

When a Frost Spire expires, it explodes, dealing Physical and Tidal Damage to nearby enemies.

Requires: Steel Resonance

Cold Relief

1 Trait Point

When creating a Frost Spire, consumes 1 Hoarfrost stack to restore the HP of nearby party members.

Requires: Steel Resonance

Biting Frost

1 Trait Point

Hoarfrost stacks up to 6 times.

Requires: Lingering Frost

Frost Shockwave

1 Trait Point

Frost Spire deals damage to a wider area.

Requires: Frost Spire Explosion

Northern Wind

1 Trait Point

Increases the radius of Frost Spire's debuff.

Requires: Cold Relief

Tidal Slam

1 Trait Point

The initial attack of Ironwall Slam deals additional Tidal damage.

Requires: Frost Shockwave or Northern Wind

Unyielding Fury

1 Trait Point

Grants Stagger Immunity when using Colossal Fury.

Requires: Colossal Fury

Freezing Blow

1 Trait Point

Ironwall Slam's second attack increases the enemy's Freeze gauge.

Requires: Tidal Slam

Rime Bastion

1 Trait Point

On Exploit Weakness hit against enemies affected by Rime, triggers an aura that increases the DEF of yourself and nearby allies.

Requires: Exploit Weakness

Glacial Wind

1 Trait Point

Ironwall Slam's initial attack creates a Frost Spire when hitting a Frozen target.

Requires: Freezing Blow

Pure Fury

1 Trait Point

Reduces the SP cost of Colossal Fury.

Requires: Rime Reprisal or Rime Bastion

Tidal Frostbite

1 Trait Point

The first attack of Ironwall Slam continuously restores SP while HP is 50% or lower.

Requires: Glacial Wind

Relentless Shatter

1 Trait Point

Reduces the SP cost of Shattering Momentum.

Requires: Shattering Momentum

Frost Explosion

1 Trait Point

Colossal Fury triggers a wide explosion when hitting enemies affected by Rime. Removes Rime from the target upon detonation.

Requires: Pure Fury

Deep Frost

1 Trait Point

Colossal Fury grants a shield on hit.

Requires: Pure Fury

Echoing Slam

1 Trait Point

Ironwall Slam's second attack deals additional Physical Damage.

Requires: Tidal Frostbite or Relentless Shatter

Colossal Blessing

1 Trait Point

Colossal Fury grants a shield to nearby allies when your HP is at 50% or higher.

Requires: Deep Frost

More weapon types of this class (no perk tree yet): Colossal Sword, Halberd, Flail

Still open: In Early Access, two weapons per class are playable; a third already has a complete perk tree but is still locked (see below). How weapon swapping works and whether you can change class is not known yet either.

Sources: Official article: Berserker · Steam: demo classes

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